Tag Archives: plugins

New Timeliner Import Script

I’ve completed a new import script for the NaviSet Transfer plugin package. It now supports task colorization along with a selection of animation presets. I’m currently creating a new animation to demonstrate these features, but you can buy the plugin now with the update.

Also included with the update is a new Quick Start help document, which should get you on your way to producing construction timeline sequences in 3DS Max.

Additionally, on a request basis, I can provide a French version of the software. Later this will be included in the installation package.

NaviSet Transfer – Multi Language Support

A user from France is having an issue getting his copy to work. It turns out that it has to do with the language selected for his copy of Navisworks. My plugin searches for category and property names with a string because the number of the actual property can be different depending on the object. It works swimmingly for me, but this means that in versions where the string is different, it won’t work at all.

The good news is that this is easy to fix. I could use Google to figure out the various language translations of the strings in question, or I could install the different versions myself. The former is easy to do, but I could get it wrong with nothing to test it against but you guys. The latter is more time consuming (and space consuming), and I’d rather not do it.English Item

So, instead I’d like to ask you guys, foreign language users of NaviSet Transfer who have had English Element IDtrouble with the software but haven’t spoken up yet: can you email me screenshots of a couple property tabs?

I need images of two tabs (after you select something): “Element ID” and “Item”. Here’s an example with my English copy of Navisworks:

If you can supply to me the screenshots, I’ll add it to the program to give your language support. It’ll be really simple: I just have to change a few strings the program and it’ll work from then on.

Thanks in advance for your help!


NaviSet Transfer

It’s done!…

Well, the important part anyway. I’m still working on the Timeliner plugin. You can animate construction sequences in Max without it though. Just remember to open the Timeliner tab and click “Export to Sets” before running NaviSet Transfer. After that, it’s just a matter of making your Timeliner based sets show up (or disappear) in the order that they’re supposed to.

The tool is best suited for people with intermediate experience using 3D Studio Max and Navisworks. In Max, you will want to know how to set animation keys, use the renderer, and run scripts. In Navisworks, you will want to know how to work with Revit files, create sets, and use the Timeliner.